I am an experienced 3D Artist, with a focus in Architecture Visualization. My passion lies in the creation of realistic 3D renderings with the overall goal of bridging the gap between CAD (AutoCAD) and Client. I have over 5 years of industry 3D experience, with 3 years being directly related to Architecture.
Experience with 3D packages such as Blender and Maya, Substance Painter, Lumion, D5 Render, game engines including Unreal Engine and Unity 3D, and basic coding experience in languages including Python, C++, and C#.
I leverage 3D visualization and architectural software to produce high-quality visuals tailored for both internal presentations and client-facing deliverables.
Key contributions include:
• Enhanced Project Management: Helped lead adoption of Perforce Source Control, enabling seamless project switching and cloud-based storage for the VIZ team. Additionally acts as one of two Perforce "Experts" to troubleshoot issues related to software.
• Streamlined Asset Library: Spearheaded the implementation of Connecter 6 software, creating a robust asset library that supports efficient asset sharing and streamlined import/export capabilities with Unreal Engine, significantly accelerating our design and visualization workflows.
• Transition to Unreal Engine: Played a pivotal role in the team’s move from Lumion to Unreal Engine, broadening the types of deliverables we can provide and aligning R+B's VIZ workflow with industry-leading visualization standards.
• Analyzed CAD and PDF architectural drawings.
• Developed 3D models of custom furniture and architectural elements, aligning with client
preferences.
• Orchestrated concurrent projects, assigning tasks, and fostering ongoing client
communication.
• Seamlessly integrated diverse software and techniques, elevating architectural 3D renderings.
• Played a pivotal role in optimizing the production pipeline and organizing vital company assets
and project files.
• Collaborated closely with clients to ensure the final products realized their unique vision.
• Created 3D visuals to convey complex ideas in an easily understandable medium.
• Developed rough concepts into final, polished visuals.
• Modeled custom 3D elements for use in multiple visual mediums.
• Video editing and encoding to multiple formats.
• Created accurate and detailed visuals for use in the medical field.
• Met tight deadlines to provide clients with a quality finished product.
• Effectively communicated with clients to deliver a polished product that matched client’s goals.